Louvre
v1.2.1-2
C++ library for Wayland compositors
|
#include <LSceneView.h>
View for rendering other views. More...
View for rendering other views.
An LSceneView is a unique type of view. Instead of rendering its content directly into an LOutput, it possesses its own framebuffer. This capability allows for advanced blending effects, such as applying masks (check LView::setBlendFunc()).
Unlike other Views, child views of an LSceneView are always clipped to the boundaries of the LSceneView rectangle. LSceneViews can function as children of other views or LSceneViews (just like any other view), but they can also operate independently. For example, you might create an LSceneView, populate it with arranged views, execute the render() function, and then use that output as a texture for other porpuses.
The main view of the LScene class (LScene::mainView()) is a unique LSceneView designed to render its content onto one or more LOutputs instead of using its own framebuffer.
Public Member Functions | |
LSceneView (const LSize &sizeB, Float32 bufferScale, LView *parent=nullptr) | |
Construct an LSceneView with a specified buffer size, buffer scale, and optional parent. More... | |
~LSceneView () | |
Destructor for the LSceneView. More... | |
const LRGBAF & | clearColor () const |
Retrieve the clear color of the scene view. More... | |
void | setClearColor (Float32 r, Float32 g, Float32 b, Float32 a) |
Set the clear color of the scene view using individual RGBA components. More... | |
void | setClearColor (const LRGBAF &color) |
Set the clear color of the scene view using an LRGBAF color. More... | |
void | damageAll (LOutput *output) |
Apply damage to all areas of the scene view for a specific output. More... | |
void | addDamage (LOutput *output, const LRegion &damage) |
Add specific damage areas to the scene view for a specific output. More... | |
bool | isLScene () const |
Check if the view is the main view of an LScene. More... | |
virtual void | render (const LRegion *exclude=nullptr) |
Render the scene. More... | |
virtual LTexture * | texture (Int32 index=0) const |
Retrieve the texture associated with the view. More... | |
void | setPos (const LPoint &pos) |
Set the position of the scene. More... | |
void | setPos (Int32 x, Int32 y) |
Set the position of the scene using X and Y coordinates. More... | |
void | setSizeB (const LSize &size) |
Set the size of the scene framebuffer. More... | |
void | setScale (Float32 scale) |
Set the scale factor for the scene framebuffer. More... | |
virtual bool | nativeMapped () const override |
Tells whether the view should be rendered. More... | |
virtual const LPoint & | nativePos () const override |
Get the position of the view without any transformations applied. More... | |
virtual const LSize & | nativeSize () const override |
Get the size of the view without any transformations applied. More... | |
virtual Float32 | bufferScale () const override |
Get the scale of the view buffer content. More... | |
virtual void | enteredOutput (LOutput *output) override |
Indicate that the view is visible on the given output. More... | |
virtual void | leftOutput (LOutput *output) override |
Indicate that the view is no longer visible on the given output. More... | |
virtual const std::vector< LOutput * > & | outputs () const override |
Get a vector of output pointers on which the view is currently visible. More... | |
virtual bool | isRenderable () const override |
Check if the view is itself renderable. More... | |
virtual void | requestNextFrame (LOutput *output) override |
Notify that the view has been rendered on the given output. More... | |
virtual const LRegion * | damage () const override |
Get the region within the view rect that needs to be repainted. More... | |
virtual const LRegion * | translucentRegion () const override |
Returns the translucent region within the view rectangle. More... | |
virtual const LRegion * | opaqueRegion () const override |
Returns the opaque region within the view rectangle. More... | |
virtual const LRegion * | inputRegion () const override |
Region within the view rect that can receive input events (when the inputEnabled() property is enabled). More... | |
virtual void | paintEvent (const PaintEventParams ¶ms) override |
Request to paint a region of the view to the current framebuffer. More... | |
Public Member Functions inherited from LView | |
LView (UInt32 type, LView *parent=nullptr) | |
Construct an LView object. More... | |
virtual | ~LView () |
Destructor for the LView class. More... | |
void | damageAll () |
Forces a complete repaint of the view in the next rendering frame. More... | |
LScene * | scene () const |
Get the scene in which this view is currently embedded. More... | |
LSceneView * | parentSceneView () const |
Get the LSceneView in which this view is currently embedded. More... | |
UInt32 | type () const |
Get the identifier for the type of view. More... | |
void | repaint () |
Schedule a repaint for all outputs where this view is currently visible. More... | |
LView * | parent () const |
Get the parent of the view. More... | |
void | setParent (LView *view) |
Set the new parent for the view and insert it at the end of its children list. More... | |
void | insertAfter (LView *prev, bool switchParent=true) |
Insert the view after the 'prev' view. More... | |
std::list< LView * > & | children () const |
Get the list of child views. More... | |
bool | parentOffsetEnabled () const |
Check if the parent's offset is applied to the view position. More... | |
void | enableParentOffset (bool enabled) |
Enable or disable the parent's offset for the view position. More... | |
const LPoint & | pos () const |
Get the current position of the view with applied transformations. More... | |
const LSize & | size () const |
Get the current size of the view with applied transformations. More... | |
bool | clippingEnabled () const |
Check if the view is currently being clipped to the clippingRect() property. More... | |
void | enableClipping (bool enabled) |
Enable or disable clipping of the view to the clippingRect() property. More... | |
const LRect & | clippingRect () const |
Get the current clipping rectangle defined by the clippingRect() property. More... | |
void | setClippingRect (const LRect &rect) |
Set the clipping rectangle for the view using the clippingRect() property. More... | |
bool | parentClippingEnabled () const |
Check if the view clipping to the current parent view rect is enabled. More... | |
void | enableParentClipping (bool enabled) |
Enable or disable clipping of the view to the current parent view rect. More... | |
bool | inputEnabled () const |
Check if the view receives pointer and touch events. More... | |
void | enableInput (bool enabled) |
Enable or disable pointer and touch events for the view. More... | |
bool | scalingEnabled () const |
Check if scaling is enabled for the view's size. More... | |
void | enableScaling (bool enabled) |
Enable or disable scaling for the view's size. More... | |
bool | parentScalingEnabled () const |
Check if the size and position are scaled by the parent scaling vector. More... | |
void | enableParentScaling (bool enabled) |
Enable or disable scaling of the size and position by the parent's scaling vector. More... | |
const LSizeF & | scalingVector (bool forceIgnoreParent=false) const |
Get the scaling vector for the view's size. More... | |
void | setScalingVector (const LSizeF &scalingVector) |
Set the scaling vector for the view's size. More... | |
bool | visible () const |
Check if the view is marked as visible. More... | |
void | setVisible (bool visible) |
Toggle the view visibility. More... | |
bool | mapped () const |
Check if the view should be rendered, taking into consideration several conditions. More... | |
Float32 | opacity (bool forceIgnoreParent=false) const |
Get the current view opacity. More... | |
void | setOpacity (Float32 opacity) |
Set the view opacity. More... | |
bool | parentOpacityEnabled () const |
Check if the view's opacity is multiplied by its parent's opacity. More... | |
void | enableParentOpacity (bool enabled) |
Enable or disable the view's opacity being multiplied by its parent's opacity. More... | |
bool | forceRequestNextFrameEnabled () const |
Check if the requestNextFrame() is enabled. More... | |
void | enableForceRequestNextFrame (bool enabled) const |
Enable or disable the requestNextFrame() to be called always. More... | |
void | setBlendFunc (GLenum sRGBFactor, GLenum dRGBFactor, GLenum sAlphaFactor, GLenum dAlphaFactor) |
Set the alpha blending function for the view. More... | |
void | enableAutoBlendFunc (bool enabled) |
Enable or disable automatic blend function adjustment. More... | |
bool | autoBlendFuncEnabled () const |
Check whether the automatic blend function adjustment is enabled. More... | |
void | setColorFactor (Float32 r, Float32 g, Float32 b, Float32 a) |
Set the color factor. More... | |
const LRGBAF & | colorFactor () |
Get the color factor. More... | |
bool | pointerIsOver () const |
Checks if the pointer/cursor is inside the view's input region. More... | |
void | enableBlockPointer (bool enabled) |
Enable or disable blocking of pointer or touch events to views behind the view's input region. More... | |
bool | blockPointerEnabled () const |
Checks if blocking of pointer or touch events to views behind the view's input region is enabled. More... | |
LBox | boundingBox () const |
Get the bounding box of the view and all its mapped children. More... | |
virtual void | pointerEnterEvent (const LPoint &localPos) |
Handle the pointer enter event within the view. More... | |
virtual void | pointerMoveEvent (const LPoint &localPos) |
Handle the pointer move event within the view. More... | |
virtual void | pointerLeaveEvent () |
Handle the pointer leave event within the view. More... | |
virtual void | pointerButtonEvent (LPointer::Button button, LPointer::ButtonState state) |
Handle the pointer button event within the view. More... | |
virtual void | pointerAxisEvent (Float64 axisX, Float64 axisY, Int32 discreteX, Int32 discreteY, UInt32 source) |
Handle the pointer axis event within the view. More... | |
virtual void | keyModifiersEvent (UInt32 depressed, UInt32 latched, UInt32 locked, UInt32 group) |
Handle the key modifiers event within the view. More... | |
virtual void | keyEvent (UInt32 keyCode, UInt32 keyState) |
Handle the key event within the view. More... | |
Public Member Functions inherited from LObject | |
LObject ()=default | |
Constructor of the LObject class. More... | |
~LObject () | |
Destructor of the LObject class. More... | |
std::shared_ptr< const bool > | isAlive () const |
Object's liveness status. More... | |
Additional Inherited Members | |
Public Types inherited from LView | |
enum | Type : UInt32 |
Types of views included with Louvre. More... | |
Static Public Member Functions inherited from LObject | |
static LCompositor * | compositor () |
Quick access to the global compositor instance. More... | |
static LSeat * | seat () |
Quick access to the global seat instance. More... | |
static LCursor * | cursor () |
Quick access to the global cursor instance. More... | |
LSceneView | ( | const LSize & | sizeB, |
Float32 | bufferScale, | ||
LView * | parent = nullptr |
||
) |
Construct an LSceneView with a specified buffer size, buffer scale, and optional parent.
sizeB | The size of the framebuffer for the scene view. |
bufferScale | The scale factor applied to the framebuffer. |
parent | The parent view that will contain this scene view. |
~LSceneView | ( | ) |
Destructor for the LSceneView.
const LRGBAF & clearColor | ( | ) | const |
Retrieve the clear color of the scene view.
Set the clear color of the scene view using individual RGBA components.
r | The red color component (0.0 to 1.0). |
g | The green color component (0.0 to 1.0). |
b | The blue color component (0.0 to 1.0). |
a | The alpha value (0.0 to 1.0). |
void setClearColor | ( | const LRGBAF & | color | ) |
void damageAll | ( | LOutput * | output | ) |
Apply damage to all areas of the scene view for a specific output.
output | The output for which to apply damage. |
Add specific damage areas to the scene view for a specific output.
output | The output for which to add damage areas. |
damage | The damaged regions to be added. |
bool isLScene | ( | ) | const |
|
virtual |
Render the scene.
This method initiates rendering for the view, excluding specified regions if provided.
exclude | Regions to be excluded from rendering. |
Retrieve the texture associated with the view.
This method returns the texture linked to the view at a specified index.
LSceneViews always have a single texture, with the exception of the main view of an LScene. The main view may possess multiple textures, depending on the current LOutput thread and hardware configuration.
index | The index of the texture to retrieve (default is 0). |
void setPos | ( | const LPoint & | pos | ) |
Set the position of the scene.
pos | The new position of the scene. |
Set the position of the scene using X and Y coordinates.
x | The X-coordinate of the new position. |
y | The Y-coordinate of the new position. |
void setSizeB | ( | const LSize & | size | ) |
Set the size of the scene framebuffer.
size | The new size of the framebuffer. |
void setScale | ( | Float32 | scale | ) |
Set the scale factor for the scene framebuffer.
scale | The new scale factor to be applied. |
|
overridevirtual |
|
overridevirtual |
Get the position of the view without any transformations applied.
Must return the position of the view in surface coordinates.
Implements LView.
|
overridevirtual |
Get the size of the view without any transformations applied.
Must return the size of the view in surface coordinates.
Implements LView.
|
overridevirtual |
Get the scale of the view buffer content.
This property is primarily used by views that contain a buffer like for example the LSceneView, LSurfaceView and LTextureView types.
Implements LView.
|
overridevirtual |
|
overridevirtual |
|
overridevirtual |
Get a vector of output pointers on which the view is currently visible.
Must return a vector of output pointers where the view is currently visible. Use the enteredOutput() and leftOutput() methods to update the vector.
Implements LView.
|
overridevirtual |
Check if the view is itself renderable.
This property indicates whether the view is capable of rendering its content (check paintEvent()). For example, all view types included in Louvre are renderable, except for LLayerView, which serves as a container for other views but does not produce any output by itself.
true
if the view is renderable; otherwise, false
. Implements LView.
|
overridevirtual |
Notify that the view has been rendered on the given output.
This method is called by LScene and should be used to clear the previous view damage or update its content. If forceRequestNextFrameEnabled() is true
, this method is always called.
output | The LOutput on which the view is rendered. |
Implements LView.
|
overridevirtual |
Get the region within the view rect that needs to be repainted.
The region rects are specified in surface coordinates within the view, without any scaling, clipping, or offset transformations applied. The damage may be cleared after requestNextFrame() is called. If nullptr
is returned, the entire view rect will be considered damaged. If the view has no damage, simply pass an empty LRegion (not nullptr
).
nullptr
if the entire view rect is damaged. Implements LView.
|
overridevirtual |
Returns the translucent region within the view rectangle.
The region rects are specified in surface coordinates within the view, without any scaling, clipping, or offset transformations.
If nullptr
is returned, the entire view rect will be considered translucent.
Implements LView.
|
overridevirtual |
Returns the opaque region within the view rectangle.
The region rects are specified in surface coordinates within the view, without any scaling, clipping, or offset transformations.
If nullptr
is returned, the inverse of the translucent region will be considered opaque.
Implements LView.
|
overridevirtual |
Region within the view rect that can receive input events (when the inputEnabled() property is enabled).
The region rects are specified in surface coordinates within the view, without any scaling, clipping, or offset transformations.
If nullptr
is returned, the entire view rect will receive input.
Implements LView.
|
overridevirtual |
Request to paint a region of the view to the current framebuffer.
This method is used by LSceneView to request the view to paint a specified region on the current framebuffer. The painting is performed using the provided LPainter object.
Implements LView.