SRM v0.13.0-1
Simple Rendering Manager
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Handle to an OpenGL texture obtained with srmBufferGetTexture() More...
#include <SRMBuffer.h>
Data Fields | |
GLuint | id |
Texture identifier. | |
GLenum | target |
The OpenGL texture target. | |
Handle to an OpenGL texture obtained with srmBufferGetTexture()
GLuint SRMTexture::id |
Texture identifier.
If set to 0, the texture is considered invalid.
GLenum SRMTexture::target |
The OpenGL texture target.
Specifies the target type (e.g., GL_TEXTURE_2D, GL_TEXTURE_EXTERNAL_OES).