SRM
v0.7.2-1
Simple Rendering Manager
|
Structure representing device-specific EGL functions. More...
#include <SRMEGL.h>
Data Fields | |
PFNEGLCREATEIMAGEKHRPROC | eglCreateImageKHR |
PFNEGLDESTROYIMAGEKHRPROC | eglDestroyImageKHR |
PFNEGLQUERYDMABUFFORMATSEXTPROC | eglQueryDmaBufFormatsEXT |
PFNEGLQUERYDMABUFMODIFIERSEXTPROC | eglQueryDmaBufModifiersEXT |
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC | glEGLImageTargetTexture2DOES |
Structure representing device-specific EGL functions.
PFNEGLCREATEIMAGEKHRPROC SRMEGLDeviceFunctions::eglCreateImageKHR |
PFNEGLDESTROYIMAGEKHRPROC SRMEGLDeviceFunctions::eglDestroyImageKHR |
PFNEGLQUERYDMABUFFORMATSEXTPROC SRMEGLDeviceFunctions::eglQueryDmaBufFormatsEXT |
PFNEGLQUERYDMABUFMODIFIERSEXTPROC SRMEGLDeviceFunctions::eglQueryDmaBufModifiersEXT |
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC SRMEGLDeviceFunctions::glEGLImageTargetTexture2DOES |