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Ream v0.1.0-1
C++ graphics library for Linux
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A reference to an OpenGL ES texture object. More...
#include <RGLTexture.h>
Public Attributes | |
| GLuint | id |
| The OpenGL texture name (0 means no texture). | |
| GLenum | target |
The texture binding target (e.g. GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES). | |
A reference to an OpenGL ES texture object.
Pairs a texture name with its binding target. The target is typically GL_TEXTURE_2D for regular textures or GL_TEXTURE_EXTERNAL_OES for textures backed by an EGLImage (e.g. imported DMA-buffers).
| GLuint id |
The OpenGL texture name (0 means no texture).
| GLenum target |
The texture binding target (e.g. GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES).